DrawText3D(x, y, z, text): Renders 3D text in the game world.
DrawText3D(x, y, z, text)
CheckPlayerGroup(): Triggers a server event to check the player's group.
CheckPlayerGroup()
IsPlayerInIgnoredGroup(): Checks if the player is in an admin/mod group.
IsPlayerInIgnoredGroup()
Events:
b2_afkSystem:applyAFKState: Applies the AFK state to a player.
b2_afkSystem:applyAFKState
b2_afkSystem:removeAFKState: Removes the AFK state from a player.
b2_afkSystem:removeAFKState
b2_afkSystem:setPlayerGroup: Sets the player's group status.
b2_afkSystem:setPlayerGroup
b2_afkSystem:playerAFK: Triggered when a player goes AFK.
b2_afkSystem:playerAFK
b2_afkSystem:playerReturn: Triggered when a player returns from AFK.
b2_afkSystem:playerReturn
b2_afkSystem:checkPlayerGroup: Checks a player's group membership.
b2_afkSystem:checkPlayerGroup
Last updated 1 year ago